Full Stack Developer

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Város
Innsbruck
Cégnév
Innerspace
Céginfo
1 állás a cégnél
Cég címe
Cég weboldal
https://www.innerspace.eu/careers/
Cég link
Hirdetés aktiválása
April 7, 2022, 7:26 a.m.
Hirdetés utoljára aktív
Jan. 17, 2023, 2:12 p.m.
Link
https://devjobs.at/job/301773132311
Farkas Kiss Endre Full Stack Developer bei  nudist vlogger
Pontszám
react
7
Lead
7
frontend
5

Farkas Kiss Endre legjobb állása Innerspace

Innerspace email

Email tárgya

Bewerbung fur Full Stack Developer

Levél szövege

Lieber Innerspace!

Ich möchte mich bei Ihrem Unternehmen als Full Stack Developer bewerben. 
Ich bin ein Fullstack-Entwickler, bei dem ich meine 10-jährige Erfahrung mit verschiedenen Technologien einsetzen kann.

Ich habe meinen Lebenslauf an diese E-Mail angehängt.

Wir freuen uns darauf, von Ihnen zu hören!


Endre Farkas Kiss "Sodika"
Java and PHP Fullstack Developer, Nudist, Vlogger

https://www.linkedin.com/in/farkas-kiss-63bb9210a
https://sodika.org

Álláshirdetés szövege

Develop and maintain our frontend and backend of our VR training distribution platformDevelop and maintain third party integrations (e.g. in learning management systems)Develop and maintain our Simulator analytics serviceMaintain and enhance our CI/CD pipeline
Qualifikationen

3+ years of experience in full stack web developmentProfessional experience with designing and building scalable architectureProficiency with NodeJS, React, HTML and CSSProficiency with database technologies such as MySQL and MongoDBStrong communication skills (in English) within a cross-functional teamWillingness to keep up with current best practices
Betriebssystem

Windows

IDE


JetBrains Rider

Visual Studio

Visual Studio Code

Arbeitsgerät
Zusatz Monitor, Laptop, Desktop

Work Environment

Open Space

Flexible Arbeitszeiten

Keine Kleiderordnung

Home Office

Klimaanlage

Musik am Arbeitsplatz

Stand Desk
Version Control System

Git

GitHub

Issue Tracking Tool

JIRA

Knowledge Repository

Confluence

Kommunikations Tool

Slack

Microsoft Teams
Coding Kultur

Code Reviews

Pair Programming

Style Guide

Automatisierte Tests

Continuous Integration

Open Source Contribution
Our development is currently divided into two cross-functional engineering teams who work closely together.In both teams, all competencies are included so that they can develop solutions for the customer largely independently and on their own responsibility - from the conception of the storyboards and prototypes, to the further development of the internal libraries, to the “polishing” of the visual effects of the VR simulators. A team consists of Unity developers, artists, a training & game designer, a QA tester, a Scrum master and a product owner who represents the interface to the customer. Of course, there are overarching tasks, such as the maintenance and further development of the CI / CD pipeline, in which the teams support each other.

Team Sprachen
Englisch

Team Verteilung
International,
Nicht Verteilt

Teamgröße
7-19 Mitarbeiter
Scrum, Kanban, Scaled Agile Framework

We are strongly oriented towards the SAFe (Scaled Agile) framework, which enables us to scale our processes to multiple teams, while aligning them across the entire company. This makes the direction of development very clear and transparent. The daily stand-up and the two-week sprint review meetings also make the contribution of each individual very tangible.
Architektur

Architekt, Scrum Team

Technologie

Architekt, Scrum Team

Konventionen

Team
Trust & respect


Be bold and move fast


Growth & Learning is our DNA


Focus on impact


Customer focus
Warum hast du dich für dieses Team entschieden?
I was searching for a place to grow my professional skills, work with other skilled colleagues, and create content with value for the people. I like that Innerspace creates high-quality VR simulators which help people in their work. Also, because this VR field is still quite new, it has interesting challenges, which stimulates professional learning and continuous research.

Worum geht´s in deinem Job?
My day-to-day job is all about Unity-related programming and setup. I spend most of my time creating VR interaction mechanics and their implementation inside the VR simulator. It also includes a lot of collaboration with the team to agree on our architectural decisions and to sync the development plan. And of course, I am involved in related to development SCRUM meetings which have constant rhythm in the company.

Was gefällt dir besonders an deinem Job?
I enjoy developing game mechanics, especially for VR. Sometimes we even have hackathons where we can try new ideas! I also like to solve engineering challenges which we face during our journey - and it is even more fun with our easy-going team members. And calm day-to-day walk to work, surrounded by mountains, give me a nice refreshing before or after work.
Warum hast du dich für dieses Team entschieden?
I wanted to explore a different part of the world as well as a different field of technology and Innerspace provided both. Working on VR simulators for training individuals fits right into my path of working on tech-creative stuff. It also has the added benefit of opening one's own mind into the realm of learning and teaching.

Worum geht´s in deinem Job?
I am creating trainings, interactions and tools. In general, my job here encompasses enabling us to create systems that let us create trainings faster and efficiently.

Was gefällt dir besonders an deinem Job?
I like the autonomy we have which allows us to innovate. We are also working on avant-garde technology, so it's always fun to research and learn new tools and systems. But mostly it's always fun working and collaborating with like-minded individuals around the company.
Warum hast du dich für dieses Team entschieden?
I chose Innerspace due to its cutting-edge hardware and software technologies. The dynamic environment where challenging architectural and design task change programming routines and vice versa are a big plus. It's a pleasure to work with professional, passionate, and multinational colleagues.

Worum geht´s in deinem Job?
I research and develop tools and libraries used in the clean room VR simulators.

Was gefällt dir besonders an deinem Job?
After 10 years in game development, I decided to move back to enterprise development, but didn't want to lose all my expertise in Unity3D/C#. VR simulators are a great alternative for game developers to work in an enterprise culture.
Warum hast du dich für dieses Team entschieden?
Since my teenage days, I am interested in Virtual Reality and its serious use cases. Innerspace allowed me to put my first steps into the professional world of VR
development and to grow besides impressive veterans from the industry. But despite that, I believe every job depends on the people you work with and the biggest reason for me to join Innerspace, was when I noticed this sparkle in everyone’s eyes when they talked to me about the product. That was when I decided, I want to sparkle along with them.

Worum geht´s in deinem Job?
We develop virtual simulators, that allow our users to learn and train difficult cleanroom operations. I am responsible for the development and maintenance of these training units. The field of work reaches from programming over to producing great UX by using
everything Unity has to offer.

Was gefällt dir besonders an deinem Job?
My biggest appreciation belongs to the Hands-On-Experience that you get from working at Innerspace. The principle of “Never Study Always Experience” is not only a selling phrase for our training units but also what I experience as a Junior Developer at Innerspace.
Warum hast du dich für dieses Team entschieden?
I started my career in developing VR experiences and I wanted to focus especially on training use cases in the pharmaceutical industry. It motivates me to be part of a team which builds up an outstanding training simulator and I am happy to be part of the journey of Innerspace.

Worum geht´s in deinem Job?
As a Product Owner, my job is to manage the backlog, plan the next sprints and create new user stories to feed the development with prioritized tasks. I serve as an interface between Product Management, Design, Development and QA.

Was gefällt dir besonders an deinem Job?
I like to work and communicate with talented people from different departments within a company with the same goal to create revolutionary VR simulators.
Warum hast du dich für dieses Team entschieden?
The main factor was the location, but with a combination of VR Technology products, I hit the jackpot. Now I am glad that I am a part of product development which is related to such a promising tooling as Virtual Reality, which will be a game changer in the future.

Worum geht´s in deinem Job?
As a Lead QA, my main responsibility is to ensure that the products developed by Innerspace meet or exceed the clients and company’s requirements. To fulfill that responsibility, I need to define processes for test plans and strategies of testing cycles, test products, retrieve and analyze player behaviors which later turns to feedback sessions with designers.

Was gefällt dir besonders an deinem Job?
It’s just fun, because: “Quality is never an accident; it is always the result of high intention, sincere effort, intelligent direction and skillful execution; it represents the wise choice of many alternatives.” - William A. Foster
We are a startup with the goal of becoming an industry leader in the area of cleanroom simulators. Since we are steadily growing and our product is developing quickly, every person at Innerspace gets the opportunity to thrive with us. Be it learning new technologies or contributing own ideas – there are numerous possibilities to improve your know-how and to learn from each other.
🎓 Teilnahme an Fachkonferenzen

🎓 Teilnahme an Meetups

🎓 Zugang zu Online-Kursen

🎓 Inhouse-Trainings

🎓 Zeit um neue Technologien zu erlernen
Wie viele Runden gibt es?
3 Runden.

Wann erfährst du, ob du eingeladen wirst?
Innerhalb von zwei Wochen.

Wie wird das erste Bewerbungsgespräch durchgeführt?
Telefoninterview

Wer ist beim ersten Bewerbungsgespräch dabei?
HR-Abteilung

Wie beurteilen wir deine technischen Skills?
Direkt im Gespräch